[table][tr][td3][card]Katilda e Lier[/card] by Fillo[/td3][/tr]
[tr][td]Creatures (30):
1 [card]Zulaport Duelist[/card]
1 [card]Zephyr Sentinel[/card]
1 [card]Witch Enchanter[/card]
1 [card]Venser, Shaper Savant[/card]
1 [card]Thraben Inspector[/card]
1 [card]The Wandering Rescuer[/card]
1 [card]Snapcaster Mage[/card]
1 [card]Sigrid, God-favored[/card]
1 [card]Resolute Reinforcements[/card]
1 [card]Reflector Mage[/card]
1 [card]Raff, Weatherlight Stalwart[/card]
1 [card]Outcaster Trailblazer[/card]
1 [card]Novice Inspector[/card]
1 Nightclub Bouncer
1 [card]Lyev Skyknight[/card]
1 [card]Loran of the Third Path[/card]
1 [card]Knight-errant of Eos[/card]
1 [card]Kellan, the Kid[/card]
1 [card]Katilda, Dawnhart Prime[/card]
1 [card]Jace, Vryn’s Prodigy[/card]
1 [card]Esper Sentinel[/card]
1 [card]Elite Spellbinder[/card]
1 [card]Elementalist Adept[/card]
1 [card]Containment Priest[/card]
1 [card]Cathar Commando[/card]
1 [card]Brinebarrow Intruder[/card]
1 [card]Barrin, Tolarian Archmage[/card]
1 [card]Baral, Chief of Compliance[/card]
1 [card]Avacyn’s Pilgrim[/card]
1 A-psionic Snoop
Sorceries (4):
1 [card]See the Truth[/card]
1 [card]Lórien Revealed[/card]
1 [card]Farewell[/card]
1 [card]Day of Judgment[/card]
Instants (24):
1 [card]Three Steps Ahead[/card]
1 [card]Swords To Plowshares[/card]
1 [card]Sublime Epiphany[/card]
1 [card]Stroke of Midnight[/card]
1 [card]Sink Into Stupor[/card]
1 [card]Settle the Wreckage[/card]
1 [card]Planar Genesis[/card]
1 [card]Path To Exile[/card]
1 [card]Opt[/card]
1 [card]No More Lies[/card]
1 [card]Memory Lapse[/card]
1 [card]March of Otherworldly Light[/card]
1 [card]Mana Drain[/card]
1 [card]Growth Spiral[/card]
1 [card]Get Lost[/card]
1 [card]Fateful Absence[/card]
1 [card]Fading Hope[/card]
1 [card]Endless Detour[/card]
1 [card]Dovin’s Veto[/card]
1 [card]Decisive Denial[/card]
1 [card]Counterspell[/card]
1 [card]Consider[/card]
1 [card]Brokers Charm[/card]
1 [card]Absorb[/card][/td][td]Enchantments (1):
1 [card]Leyline of Anticipation[/card]
Planeswalkers (1):
1 [card]Vivien, Champion of the Wilds[/card]
Lands (39):
5 [card]Plains[/card]
5 [card]Island[/card]
1 [card]Wooded Foothills[/card]
1 [card]Windswept Heath[/card]
1 [card]Verdant Catacombs[/card]
1 [card]Temple Garden[/card]
1 [card]Sunpetal Grove[/card]
1 [card]Spara’s Headquarters[/card]
1 [card]Scalding Tarn[/card]
1 [card]Polluted Delta[/card]
1 [card]Overgrown Farmland[/card]
1 [card]Otawara, Soaring City[/card]
1 [card]Misty Rainforest[/card]
1 [card]Meticulous Archive[/card]
1 [card]Marsh Flats[/card]
1 [card]Lush Portico[/card]
1 [card]Hinterland Harbor[/card]
1 [card]Hedge Maze[/card]
1 [card]Hallowed Fountain[/card]
1 [card]Glacial Fortress[/card]
1 [card]Forest[/card]
1 [card]Flooded Strand[/card]
1 [card]Fabled Passage[/card]
1 [card]Eiganjo, Seat of the Empire[/card]
1 [card]Dreamroot Cascade[/card]
1 [card]Deserted Beach[/card]
1 [card]Command Tower[/card]
1 [card]Brokers Hideout[/card]
1 [card]Breeding Pool[/card]
1 [card]Boseiju, Who Endures[/card]
1 [card]Arid Mesa[/card][/td]
[td][/td][/tr]
[tr][td2]ndr.
-[/td2]
[td]Details
Main Deck: 99
Sideboard: 0[/td][/tr][/table]
Come promesso ecco un mazzo degno di Arabic ![]()
L’ho fatto un po’ su due piedi con l’idea di una specie di tempo/control che sfrutti la fusione permessa dai comandanti tra umani e I&S.
Come chiude vi chiederete? SBAGLIATO! La vera domanda è: chiude? Spesso vinco di noia avversaria ammetto
o di quelli che al terzo counter/remouval leftano ![]()